Patch Notes
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1.11 (16 February 2025)
- Level generation now accounts for distinct "sub areas". Sub areas are uniquely themed and have different hazards associted with them.
- Many new room types have been introduced. (An enumeration of new rooms across all sub areas is to come later.)
- Three new unlockable titles are available - one for each sub area. Exit a sub area five times to unlock its associated title.
- Laser visuals have been set to a Network Relevance level of "Critical", which should address the lasers appearing invisible at times.